As I post this, I should actually be working on remodelling my bathroom. How appropriate!
Procrastination, a short animation by Johnny Kelly of the Royal College of Art.
[Procrastination – Youtube]
Oktapodi, a short CG animation from the students at Gobelins.
Iâ€™ve played around in the open source 3D modelling software Blender a little bit. It may not be as fancy as the retail software on the market today, but if you compare it with versions of Maya or MAX from just a few years ago, it blows them out of the water.
A team of creative folks used the free software to make a short animated cartoon, Big Buck Bunny. They were funded by Blender foundation support and pre-orders of the DVD by the Blender community.
Itâ€™s licensed under the Creative Commons Attribution 3.0, so itâ€™s free to watch and distribute so long as the credits are attached. Theoretically you could even download the source files, remix the movie and then sell it for a profit. Here is the original movie via YouTube:
Competing in Ze Frank’s Color Wars, people have been recreating their childhood photos and posting them to the youngnow gallery. Here are a bunch that I animated using a morphing program:
[Color Wars Young to Old Morph – YouTube]
If you’re looking for something arty, creepy, yet mysteriously compelling, check out MUTO, a short animated film that uses public walls as a backdrop for animated creatures.
(A segment of this film originally titled Fantoche, linked previously).
This amazing music video by Director Simon Laganière, for the Quebec duo Tricot Machine, uses artwork of entirely knitted yarn to animate each frame. (A tricot is a plain, warp-knitted cloth of any of various yarns.)
Over 700 unique knitted pieces were created for the video by designer Lysanne Latulippe of the fashion label Majolie.
The Oscar nominations for the 80th annual Academy Awards were released yesterday. The nominations in the class of Best Animated Short Film are:
I did a bit of sketching with charcoal for a drawing class in University. One of the projects I did involved drawing something, erasing it and redrawing the same thing after some action had happened.
Because charcoal leaves marks behind after it’s erased, the original action could be seen behind the new drawing. I repeated these steps about 5 or 6 times. To the left is my artwork (click to view bigger).
It was a lot of work for, what I consider to be, not a great payoff. I like to think that the work has some good conceptual value, even if it’s not that interesting to look at.
The following is a truly amazing wall animation that works on the same principle. (It would have been smart of me to document each step of the process in photographs too).
Realizing how much work went into the poster sized effort I created in University, I’m blown away by the amount of time and effort that it must have taken to create this video. Not only is each individual frame beautifully crafted but the animation is also wonderful. Please enjoy, Fantoche:
[Fantoche – YouTube]
Just for fun, the motion graphics fans out there might enjoy the stop action magic of Platform from motiongrapher.com.
â€œSmith & Foulkes used a Canon Digital SLR camera linked up to a laptop allowing them to capture frames and play them back checking the shots as they went along. By shooting digitally Smith & Foulkes ended up with a much larger image size to work with when compared with the normal 35mm motion picture frame. These frames were then taken into After Effects and Photoshop for a clean-up where people and rigs from shots were removed. A final grade was then added in Flame.â€
I love this eight-and-a-half minute infomercial about the making of Snow White. This clip illustrates the process from start to finish.
It turns out, the secret to making good cartoons is directly proportional to how many pretty girls you have inking the cells.
Hit play or watch at YouTube.