Everest Pipkin’s open source, experimental, and tiny tools roundup

A fantastic starting point if you’re looking to create new open source games or activities.

This is a list of smaller tools that might be useful in building your game/website/interactive project. Although I’ve mostly also included the ‘standards’, this list has a focus on artful tools & toys that are as fun to use as they are functional.

(via Waxy)


100 Days of SwiftUI

I’ve been dabbling in the Swift programming language lately and after joining the /r/SwiftUI subreddit I discovered a fantastic free online course by Paul Hudson for learning the SwiftUI framework. The basic idea is, spend about an hour a day for 100 days learning about Swift and SwiftUI and then post about it. Slow and steady wins the race.

I’ve been reluctant to write about it because I wanted to try the course out before locking myself into the commitment device of publicly posting about my plan for the next 100 days, however, I just finished Day 6, I love it, and I plan on doing it every day for the next 94 days.

Details of my learning so far after the jump (posted here mostly for learning and review purposes):