Categories
programming

Everest Pipkin’s open source, experimental, and tiny tools roundup

A fantastic starting point if you’re looking to create new open source games or activities.

This is a list of smaller tools that might be useful in building your game/website/interactive project. Although I’ve mostly also included the ‘standards’, this list has a focus on artful tools & toys that are as fun to use as they are functional.

(via Waxy)

Categories
swift

100 Days of SwiftUI

I’ve been dabbling in the Swift programming language lately and after joining the /r/SwiftUI subreddit I discovered a fantastic free online course by Paul Hudson for learning the SwiftUI framework. The basic idea is, spend about an hour a day for 100 days learning about Swift and SwiftUI and then post about it. Slow and steady wins the race.

I’ve been reluctant to write about it because I wanted to try the course out before locking myself into the commitment device of publicly posting about my plan for the next 100 days, however, I just finished Day 6, I love it, and I plan on doing it every day for the next 94 days.

Details of my learning so far after the jump (posted here mostly for learning and review purposes):